Composite Games Launches its first line of t-shirts
December 8, 2014
A closer look at the Dynamic Roleplaying System: A Sample Combat
January 24, 2014
An Introduction from Christopher
July 11, 2015
Heroes of Ollundra Update
June 26, 2018
Heroes of Ollundra: Playtest
May 26, 2018
Chronicles of Ollundra: tactical Miniatures Game
May 17, 2018
July Update Part 1
Composite Games Announces its creative partnership with Ren the Series.
August 5, 2014
Synergy Card Game
July 13, 2014
An Introduction to Perks and Quirks
May 28, 2014
Religions in Ollundra - Part 1
May 24, 2014
#dynamic roleplaying system
#morality #drs #alignment
#ollundra #rpg #compositegames
We'll were a month on and we have our first two playtests under our belts.
We have really enjoyed seeing the game being run through its paces and the the feedback regarding issues with the some of the rules have been invaluable.
So far we have found that Bow's and Crossbows were killing machines and shooting into combat is not as much of a gamble anymore (assuming you have the skills and dice on your side).
The ability for the more physically resilient characters to shrug of injuries is more refined with the skills effectiveness diminishing as the character taking more damage.
Cooperative play and tactical thinking is a big hit with players showing the same focus as a pro chess player facing down an AI opponent.
We have a lot more to test including custom character generation and unique character builds for when players start work at refining the perfect warband.
We also have a new forum for Composite Games Limited where you can post your thoughts on the game and see the feedback from the game testers.
You can get to the forum via the link below.
Well have some more news for you about the Chronicles of Ollundra shortly.